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Categories
Algorithms and Data Structures (48)
BASIC (3)
Companies (16)
Data Formats (232)
Delphi (7)
GUI (1194)
Java Applets (32)
Libraries (301)
Open Source Software (18)
Perl (11)
Personal Pages (19)
Software (2464)
Related Categories:
    Computers > Computer Science > Computer Graphics  (46)
    Computers > Graphics  (2134)
    Computers > Software > Graphics  (2464)

Web Pages
Viewing in Google PageRank order               View in alphabetical order
  Design By Numbers http://dbn.media.mit.edu/
A programming environment and language created for visual designers and artists as an introduction to computational design.
  Graphics Gems Repository http://tog.acm.org/GraphicsGems/
Free code repository for the 5 volume set of books on various computer graphics programming techniques.
  Graphics Notes http://graphics.idav.ucdavis.edu/education/GraphicsNotes/homepage.html
Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
  Lode's Computer Graphics Tutorial http://student.kuleuven.be/~m0216922/CG/index.html
Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
  Swap-Meet http://www.theswapmeet.com/
An interactive 3D community, composed primarily of NeMo Dev or Creation users.
  Win95 Game Programmer's Encyclopedia http://www.geocities.com/SiliconValley/2151/win95gpe.html
Win95GPE is a resource with code for windows graphics, palettes, and dibs.
  A Human's Eye View: Motion Blur and Frameless Rendering http://www.acm.org/crossroads/xrds3-4/ellen.html
"This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
  Ultimate Game Programming http://www.ultimategameprogramming.com/
Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
  PC Game Programmer's Encyclopedia http://www.geocities.com/SiliconValley/2151/pcgpe.html
PCGPE is a compilation of numerous aspects of game programming in MS-DOS.
  Thomas Mølhave http://home10.inet.tele.dk/moelhave/tutors/3d/transformations/transformations.html
3D graphics programming with C++ tips including scaling, rotation and transformations.
  Softwareburner http://www.softwareburner.de/softwareburner.htm
Site for OpenGL programming in Java, Gl4Java and C++.
  Visual Basic Games and Graphics http://martincastaneda.htmlplanet.com/
Visual basic graphics, animation and activex games.
  3D API Information Page http://www.geocities.com/SiliconValley/Monitor/2254/
Information on Direct3D, OpenGL, Fahrenheit, Java 3D API.
  Algorithmic Art Room http://www.geocities.com/SoHo/Exhibit/8033/room/exhibit.htm
A collection of algorithmic art using original Java applets.
  Graphics Languages Tutorials http://www.nichewo.com/gltut/
Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
  Win Design http://www.windesign.at/
3D graphics programming with PowerRender and C++.
  Ninja Cross http://www.ninjacross.it/
Programming and game development projects including screen shots and source code.
  PhoeniX http://mitglied.lycos.de/PhoeniXHome/main.htm
Offers pascal sources, tutorials, links and java applets.
  Geo informational system http://gisar.sourceforge.net/ENG/Index.htm
Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.

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