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FRAPS - http://www.fraps.com/
FPS (Frames Per Second), video capture, and screen capture for DirectX and OpenGL applications. |
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glsldevil - OpenGL GLSL Debugger - http://www.vis.uni-stuttgart.de/glsldevil/
A tool for debugging the OpenGL shader pipeline, supporting GLSL vertex, fragment, and geometry shaders. Includes screenshots, documentation and downloads. |
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The SphereXP - http://www.hamar.sk/sphere/
3D desktop replacement for Microsoft Windows XP |
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gDEBugger - OpenGL debugger - http://www.gremedy.com
Commercial OpenGL debugger |
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BuGLe - http://bugle.sourceforge.net/
A tool for debugging applications that use OpenGL. |